Pathfinder Chronicles Campaign Setting PDF/EPUB Á

Pathfinder Chronicles Campaign Setting PDF/EPUB Á

Pathfinder Chronicles Campaign Setting [BOOKS] ⚣ Pathfinder Chronicles Campaign Setting By Mike McArtor – Capitalsoftworks.co.uk Golarion the exciting world of the Pathfinder Adventure Paths and Pathfinder Modules comes alive in this massive 256 page full color hardcover tome primed up and ready to go for your new campaign Deta Golarion the exciting world of the Pathfinder Adventure Paths and Pathfinder Modules comes alive in this massive page full color hardcover tome primed up and ready to go for your new campaign Detailed sections on than nations—from the frontiers of Varisia to the devil tainted cities of Cheliax to the Pathfinder Chronicles PDF/EPUB or frigid Hold of the Mammoth Lords—provide a full picture of the world of the Pathfinder Chronicles Campaign Setting with new rules new magic and spells detailed descriptions of than twenty gods and their religions and a gorgeous poster map detailing the entire campaign setting The Pathfinder Chronicles Campaign Setting provides classic adventuring style and cutting edge game design perfectly suitable for the world’s most popular roleplaying gameNote Pathfinder Campaign Setting The Inner Sea World Guide has replaced this volume as the main Pathfinder campaign setting book The newer volume has been expanded and updated and is designed for use with the Pathfinder Roleplaying Game And the PDF is cheaper tooCover art by Wayne Reynolds.


10 thoughts on “Pathfinder Chronicles Campaign Setting

  1. Kat Kat says:

    Basic Premise A guidebook to Golarion the world of the Pathfinder settingI haven't actually finished reading this book cover to cover but I forgive myself for lying I have read a lot of it It works best as a general reference for those interested in the world created for Pathfinder It's incredibly detailed and while a DM really ought to read the whole thing it'll be nigh impossible to remember everything you'll want to after just one reading One of the best story based gaming sourcebooks out there on par with materials for Call of Cthulhu


  2. Blake Blake says:

    It's a world made up of your favorite gaming author's homebrew campaigns what's not to like? True some gamers might not like the way that unfamiliar lands juxtapose against on another but I think it makes for a much interesting world There's a curious sort of culture artifact effect going on here too where you can tell when DM's were creating the campaigns that would make up the various kingdoms if that super science barbarian land wasn't a direct result of the 80's I'll eat my hat Outside of a handful of typos I've got two gripes The rules are 35 and not the Pathfinder revision This is hardly a problem and the only thing that needs changing are a few of the prestige classes but you'd think they'd put their own rule system first The book comes with a large fold out map which is very nice However that map is nowhere to be seen in the book itself It's kind of a pain to unfold or unroll as I've already laminated it every time I want to get a feel for the geography Feels like a major oversight to me since the book contains maps for current ongoing Adventure Paths and no longer existent ancient kingdomsVisually the book is high uality colorful and well organized It's full of new ideas but familiar enough to drop a party in without everyone having memorized the book beforehand If I start a campaign anytime soon it'll be here


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10 thoughts on “Pathfinder Chronicles Campaign Setting

  1. Kat Kat says:

    Basic Premise A guidebook to Golarion the world of the Pathfinder settingI haven't actually finished reading this book cover to cover but I forgive myself for lying I have read a lot of it It works best as a general reference for those interested in the world created for Pathfinder It's incredibly detailed and while a DM really ought to read the whole thing it'll be nigh impossible to remember everything you'll want to after just one reading One of the best story based gaming sourcebooks out there on par with materials for Call of Cthulhu

  2. Blake Blake says:

    It's a world made up of your favorite gaming author's homebrew campaigns what's not to like? True some gamers might not like the way that unfamiliar lands juxtapose against on another but I think it makes for a much interesting world There's a curious sort of culture artifact effect going on here too where you can tell when DM's were creating the campaigns that would make up the various kingdoms if that super science barbarian land wasn't a direct result of the 80's I'll eat my hat Outside of a handful of typos I've got two gripes The rules are 35 and not the Pathfinder revision This is hardly a problem and the only thing that needs changing are a few of the prestige classes but you'd think they'd put their own rule system first The book comes with a large fold out map which is very nice However that map is nowhere to be seen in the book itself It's kind of a pain to unfold or unroll as I've already laminated it every time I want to get a feel for the geography Feels like a major oversight to me since the book contains maps for current ongoing Adventure Paths and no longer existent ancient kingdomsVisually the book is high uality colorful and well organized It's full of new ideas but familiar enough to drop a party in without everyone having memorized the book beforehand If I start a campaign anytime soon it'll be here

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Your email address will not be published. Required fields are marked *